Gear Cutting

Gear cutting is any machining process for creating a gear. The most common gear-cutting processes include hobbing, broaching, milling, and grinding. Such cutting operations may occur either after or instead of forming processes such as forging, extruding, investment casting, or sand casting.

Gears are commonly made from metal, plastic, and wood. Although gear cutting is a substantial industry, many metal and plastic gears are made without cutting, by processes such as die casting or injection molding. Some metal gears made with powder metallurgyrequire subsequent machining, whereas others are complete after sintering. Likewise, metal or plastic gears made with additive manufacturing may or may not require finishing by cutting, depending on application.

Spur may be cut or ground on a milling machine or jig grinder utilizing a numbered gear cutter, and any indexing head or rotary table. The number of the gear cutter is determined by the tooth count of the gear to be cut.

To machine a helical gear on a manual machine, a true indexing fixture must be used. Indexing fixtures can disengage the drive worm, and be attached via an external gear train to the machine table's handle (like a power feed). It then operates similarly to a carriage on a lathe. As the table moves on the X axis, the fixture will rotate in a fixed ratio with the table. The indexing fixture itself receives its name from the original purpose of the tool: moving the table in precise, fixed increments. If the indexing worm is not disengaged from the table, one can move the table in a highly controlled fashion via the indexing plate to produce linear movement of great precision (such as a vernier scale).

There are a few different types of cutters used when creating gears. One is a rack shaper. These are straight and move in a direction tangent to the gear, while the gear. They have six to twelve teeth and eventually have to be moved back to the starting point to begin another cut.